How to Manage Maturity States in 3DEXPERIENCE: A Hands-On Guide
- Linz
- Dec 18, 2025
- 3 min read
When it comes to handling your designs and approvals in 3DEXPERIENCE, getting a grip on Maturity States can really keep things moving. In this guide, let’s walk through how these states work, why you need them, and how to change states step by step—without all the jargon.
Key Takeaways
Maturity states determine what you can do with your design.
You can switch between states in several places, including inside SOLIDWORKS and the Bookmark Editor.
The process is simple but helps keep your design reviews and edits on track.
What Are Maturity States?
If you’ve ever wondered why you can’t just make changes to a design whenever you want, here’s why: Maturity States control data status, visibility, and permissions for each object. In 3DEXPERIENCE, you’ll run into states like:
In Work: You can edit and update the design.
Frozen: No changes allowed; it’s locked until review finishes.
Released: The design is approved and finalized.
Obsolete: The design is done for—no more edits, it’s out of use.
Think of these as stops along your project’s journey, letting everyone know what’s allowed at each stage.
How to Change Maturity States in 3DEXPERIENCE
Changing these states isn’t hard, and there are multiple ways to do it. Most folks use either SOLIDWORKS or the Bookmark Editor. Below is a quick table that shows the main actions for changing states:
State | Description | Actions Allowed |
|---|---|---|
In Work | Editable, open for updates | Edit, update, review |
Frozen | Locked for editing, under review | View only |
Released | Approved and done | View, reference |
Obsolete | No longer in use or valid | View only |
Here’s how you might move a part through these stages:
1. Start in SOLIDWORKS
Open SOLIDWORKS and sign into 3DEXPERIENCE.
Open the Task Pane Tab for 3DEXPERIENCE.
Right-click the object or use the Lifecycle toolbar, then pick Maturity.
Select your next state (maybe "Freeze" if you want to lock it down for review).
2. What Happens Next
The maturity dialog disappears.
The Maturity State column shows your update.
Can't edit a frozen part, but you can still open and reference it.
3. Need to Make More Edits?
Sometimes, after review, more changes are needed.
Switch to the Bookmark Editor. Select your part and click Maturity from the toolbar.
Click Restart work to return to "In Work" and get editing rights again.
4. Final Approval
Repeat these steps as needed.
When done and approved, set the state to Released.
Tracking Status and History
Wondering who changed a state, or when? There are a few handy spots to check up on state changes and the object's full history:
3DSpace app: Select the object, hit Information, and jump to the History tab.
Bookmark Editor: Again, find your part, click Information, then History.
Collaborative Lifecycle app: Right-click the object, select Information, and switch to History.
This makes it easy to track progress, spot hang-ups, or just find out when something moved forward.
Quick Recap
At the end of the day, using Maturity States in 3DEXPERIENCE isn’t complicated, but it does help keep your project tidy and under control. You get a simple way to manage edits, reviews, and tracks, all in one spot. Whether you’re freezing a part for review or pushing it out as released, the steps are pretty similar in SOLIDWORKS or the Bookmark Editor. If more changes are needed, just roll back to "In Work." Just remember to use the History features to stay in the loop.
Managing workflows doesn’t have to be a pain—the right maturity state can save you some serious headaches.

.png)

Comments